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based on original concept from Kekai Kotaki of Arena Net. Created with permission from the artist.
The goal was to capture the concept art and translate it into 3D real time mesh
real time bust of League of Legends character
mirroring maps
Zbrush Sculpt
real time bust model
Study of Male anatomy
hard surface modeling practice
high poly traffic light wireframe
hard surface wireframe
1000 triangles at 1k diffuse and 512 specmap
based on original concept from Kekai Kotaki of Arena Net. Created with permission from the artist.
The goal was to capture the concept art and translate it into 3D real time mesh
real time bust of League of Legends character
mirroring maps
Zbrush Sculpt
real time bust model
Study of Male anatomy
hard surface modeling practice
high poly traffic light wireframe
hard surface wireframe
1000 triangles at 1k diffuse and 512 specmap